Global and China Playing Cards and Board Games Industry Ecological Development and Analysis Report 2024

SKU ID : ARS- 27780871

Publishing Date : 02-Jul-2024

No. of pages : 104

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  • In terms of market side, this report researches the Playing Cards and Board Games revenue, growth rate, market share by manufacturers, by type, by application and by region (region level and country level), from 2019 to 2024, and forecast to 2030.

    The global Playing Cards and Board Games market size in 2023 is 16995.3 million US dollars, and it is expected to be 31429.0 million US dollars by 2030, with a compound annual growth rate of 9.18% expected in 2024-2030.

    MARKET COMPETITIVE LANDSCAPE:
    The main players in the Playing Cards and Board Games market include Games Workshop Limited (U.K.), Disney (U.S.), NECA/WizKids LLC (U.S.), Grey Fox Games (U.S.), and Buffalo Games (U.S.). The share of the top 3 players in the Playing Cards and Board Games market is XX%.

    REGION SHARE:
    The report covers the market size information of North America, Europe, Asia Pacific, Latin America, Middle East and Africa, and North America accounted for XX%, Europe accounted for XX% of Playing Cards and Board Games market, and Asia Pacific accounted for XX%.

    SEGMENT OVERVIEW:
    The report segments the market by Type and Application. Playing Cards accounted for XX% of Playing Cards and Board Games market in 2023. Board Games share of XX%.
    Online accounted for XX% of the Playing Cards and Board Games market in 2023. Offline accounts for XX%.

    Report Includes:
    This report presents an overview of global market for Playing Cards and Board Games. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
    This report researches the key players of Playing Cards and Board Games, also provides the consumption of main regions and countries. Highlights of the upcoming market potential for Playing Cards and Board Games, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

    This report focuses on the Playing Cards and Board Games market share and industry ranking of main players, data from 2019 to 2024. Identification of the major stakeholders in the global Playing Cards and Board Games market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

    This report analyzes the segments data by Type and by Application, from 2019 to 2030. Evaluation and forecast the market size for Playing Cards and Board Games sales, projected growth trends, technology, application and end-user industry.

    Chapter Outline
    Chapter 1: Introduces the product overview, research purposes, and then includes economic analysis of global regions, inflation analysis, and the impact of the Russian-Ukrainian war on the market.
    Chapter 2: Analysis of the competitive environment of Playing Cards and Board Games market participants. This mainly includes the revenue, sales, market share, and average price of the top players, along with the players' M&A and expansion in recent years.
    Chapters 3-5: Segmented the global Playing Cards and Board Games market by type, application and region. Analyze the revenue, sales and price of market segments from different perspectives.
    Chapter 6: Analyzes the main companies in the Playing Cards and Board Games industry, including their main businesses, products/services, sales, prices, revenue, gross margin, and SWOT Analysis.
    Chapter 7: Analyzes the Playing Cards and Board Games manufacturing cost, including raw material analysis, manufacturing cost structure, and industrial chain.
    Chapter 8: Analyzes the Playing Cards and Board Games industry chain, including marketing channels, distributors and major downstream buyers.
    Chapter 9: Introduces the market dynamics, the trends factors and drivers factors of the market, and the challenges and restraints faced by manufacturers in the industry.
    Chapters 10-11: Provide detailed Playing Cards and Board Games market forecast data, broken down by type, application, and region to help understand future growth trends.
    Chapter 12: The main points and conclusions of the report.

    Highlights-Regions
    North America
    United States
    Canada
    China
    Asia Pacific (Excluding China)
    Japan
    Korea
    Southeast Asia
    India
    Australia
    EMEA
    Europe
    Germany
    France
    UK
    Italy
    Russia
    Nordic
    Middle East
    Africa
    Latin America
    Brazil
    Argentina
    Mexico

    Player list
    Games Workshop Limited (U.K.)
    Disney (U.S.)
    NECA/WizKids LLC (U.S.)
    Grey Fox Games (U.S.)
    Buffalo Games (U.S.)
    Tennent Holdings Ltd. (China)
    LongPack Games (China)
    Nintendo. Games (U.S.)
    Blizzard Entertainment, Inc. (U.S.)
    Shenzhen ITIS Packaging Products Co., Ltd (China)
    GungHo Online Entertainment, Inc. (Japan)
    Rovio Entertainment Corporation. (Finland)
    Gameloft. (France)
    SQUARE ENIX CO., LTD. (Japan)

    Types list
    Playing Cards
    Board Games
    Chess
    Scrabble
    Monopoly
    Ludo
    Others

    Application list
    Online
    Offline

    Frequently Asked Questions



    This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.

    • By product type
    • By End User/Applications
    • By Technology
    • By Region

    The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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